Quick Start & Setup Guides

Quick Start

How to Create a New Character

Attacks & Combo

Dual wielding

Integrate your own controller

Integrate your own damage/health script

How to integrate Enemy AI

Animator Setup

Framework Reference

Scriptable Objects

Attack

Reaction

Interface

IDamageable

IControllable

Components

Melee Combat System.cs

Object Pooling Manager

Damage Receiver

Modules

Reaction Module

Target Selector Module

Parry Module