Quick Start & Setup Guides
Quick Start
How to Create a New Character
Attacks & Combo
Dual wielding
Integrate your own controller
Integrate your own damage/health script
How to integrate Enemy AI
Animator Setup
Framework Reference
Scriptable Objects
Attack
Reaction
Interface
IDamageable
IControllable
Components
Melee Combat System.cs
Object Pooling Manager
Damage Receiver
Modules
Reaction Module
Target Selector Module
Parry Module